The King's Indian Attack is a system for White, not a single line. You open 1. Nf3, put the king's bishop on g2 behind a g3 pawn, castle, then add d3, Nbd2 and e4. If that shape looks familiar, it is the King's Indian Defense turned around: the formation Black uses against 1. d4, played by White with one extra move. The appeal is that your moves hardly change. Black can answer with ...d5, ...Nf6, ...e6 or ...c6 and you still build the same position, so the middlegame plan comes from reading Black's setup rather than from a memorized tree.
Databases file 1. Nf3 under the Réti Opening, which causes confusion. In the strict sense the Réti is 1. Nf3 d5 2. c4, a different plan that attacks Black's center with the c-pawn. This course does not play 2. c4. After 1. Nf3 it teaches the King's Indian Attack: g3, Bg2, castling, d3 and the e4 push. Only against Black's own King's Indian setup, 1...Nf6 2. g3 g6, does it skip d3 and play 5. c4 and 6. d4 instead. The same White formation can also be reached from 1. e4, mostly against the French and the Sicilian. Starting with the knight has a practical bonus: 1...e5, which is fine against 1. e4, just drops a pawn here to 2. Nxe5.
At club level 1. Nf3 is uncommon. On lichess below 1600, only about one game in forty starts with it. Two opponents in five reply 1...d5, and the next most common answers are 1...Nc6 (about one in eight), 1...e6, 1...Nf6, 1...c5 and 1...e5. This trainer has an answer to each of those, plus 1...d6 and 1...c6, which together make up about nine replies in ten. It does so with one setup and a few move-order rules, in 31 lines across six chapters.
The core order is 1. Nf3, 2. g3, 3. Bg2, 4. O-O and 5. d3, then Nbd2 and e4 when the center is ready. Black's setup changes when some of those moves arrive, not what they are, and three rules cover nearly every game in the course. Rule one: if Black already has a pawn on e5, play d3 before you castle, as in 1. Nf3 d5 2. g3 Nc6 3. Bg2 e5 4. d3, so that ...e4 can never kick the knight off f3. Rule two: if Black's light-squared bishop sits on f5, put a rook on e1 before you push e4. Otherwise Black trades on e4 and the f6-knight takes the pawn. Rule three: if Black opens with 1...e5, take the pawn with 2. Nxe5, bring the knight back to f3, and play the normal setup a pawn up. The single exception is the King's Indian mirror, 1...Nf6 2. g3 g6, where the course leaves d3 behind and plays c4 and d4.
Strengths
Drawbacks
The Dream Game: e5 forks bishop and knight
1. Nf3 d5 2. g3 Nf6 3. Bg2 e6 4. O-O Bd6 5. d3 O-O 6. Nbd2 c5 7. e4 d4 8. e5
The course opens with this line because it shows the whole setup and its point in nine moves. ...Bd6 is Black's most popular fourth move here, about one time in five. White completes d3 and Nbd2, then plays e4. When Black locks the center with 7...d4, about one opponent in seven, the pawn steps to e5 and attacks the bishop on d6 and the knight on f6 at once. Every reply costs a piece for a pawn, and White scores about 75% after 8. e5 at club level. Against the more common 7...dxe4 there is no trick, and White simply recaptures and keeps building.
The Re1 attack position against ...e6 and ...c5
1. Nf3 d5 2. g3 e6 3. Bg2 c5 4. O-O Nc6 5. d3 Nf6 6. Nbd2 Be7 7. e4 O-O 8. Re1
When Black sets up with ...e6, ...d5 and ...c5, White plays e4 and Re1 and reaches the classic King's Indian Attack middlegame. The course teaches three of Black's plans from here. Against 8...dxe4, about four replies in ten, White recaptures and the queen's knight walks c4, e3 and d5 until the e5-pawn falls. Against the queenside race with ...b5, White opens the center with exd5 and d4, and the g2-bishop ends up taking the rook on a8. Against 8...b6, White pushes e5 and reroutes the knight through f1 to h2 while h4 and Bf4 come in, then plays Ng5. The final chapter carries that plan through to checkmate on g7.
The reversed King's Indian: ...Nc6 and ...e5
1. Nf3 d5 2. g3 Nc6 3. Bg2 e5 4. d3 Nf6 5. O-O Be6 6. Nbd2 Bd6 7. e4 d4 8. c3
About one in three players who answer 1...d5 2. g3 choose 2...Nc6, and most of them follow with 3...e5, the biggest center Black can build. White plays d3 before castling so ...e4 never chases the knight, then meets each fifth move with its own idea. Against ...Be6 or ...Bd6, White plays Nbd2 and e4, and when Black pushes ...d4, c3 attacks that pawn and opens lines: for White's own d4 break in one line, for Qb3 and f4 in the other. Against 5...Bc5, the fork trick 6. Nxe5 Nxe5 7. d4 wins the piece back and puts the d5-pawn under fire. Only about one White player in thirty finds 6. Nxe5 at club level, and it scores better than every other move there. Against 5...e4, about one time in eight, White takes on e4, trades queens, and the knights win the e4-pawn.
The early ...Bg4
1. Nf3 d5 2. g3 Bg4 3. Bg2 Bxf3 4. Bxf3 e5 5. d3 Nf6 6. O-O Nc6 7. Nc3 Bb4 8. Bg5
Putting the bishop on g4, against the f3-knight, is about one reply in ten after 1...d5 2. g3, and nearly a third of those players take on f3 at once, which hands White the two bishops. The course then trades on f6 with Bg5 and Bxf6, so the d5-pawn loses its defender, and the light-squared bishop picks it up. The same pawn falls through another move order, 1...Nf6 2. g3 d5 3. Bg2 Nc6 4. O-O Bg4. If Black keeps the bishop, White asks the question with h3. When it retreats to h5, g4 and Nh4 hunt it down, and a quieter line moves the queen to e1, off the bishop's diagonal, before pushing e4.
The early ...Bf5: rook first, pawn second
1. Nf3 d5 2. g3 Bf5 3. Bg2 e6 4. O-O Nf6 5. d3 Bd6 6. Nbd2 O-O 7. Re1
The bishop on f5 before ...e6 comes up in about one game in sixteen after 1...d5 2. g3. Here the natural 7. e4 is a mistake: after 7...dxe4 8. dxe4 the knight takes on e4, and White scores 43% at club level from there. Putting the rook on e1 first is the most played move and the best scoring of the common ones, at 66%, and e4 follows with full support. The same order works against the Caro-Kann version with ...c6, where the e4 push brings the threat of e5 against Black's bishop on d6 and knight on f6.
Against 1...e5: take the pawn
1. Nf3 e5 2. Nxe5 d6 3. Nf3 Nf6 4. g3
About one opponent in seventeen answers 1. Nf3 with 1...e5, and the pawn is simply free. 2. Nxe5 scores 59% at club level, yet close to half of White players there do something else. After 2...d6 or 2...Nc6, the most common replies, the knight goes straight back to f3 and White plays g3, Bg2, O-O and d3 with an extra pawn. Keeping the pawn and bringing the knight home is also the answer to the other tries, such as 2...Bc5, 2...Qe7 and 2...f6.
Against the King's Indian mirror: c4 and d4
1. Nf3 Nf6 2. g3 g6 3. Bg2 Bg7 4. O-O O-O 5. c4 d6 6. d4
When Black copies the setup with 1...Nf6 2. g3 g6, which happens about one time in three after 2. g3, a symmetrical position leaves White little to work with. This is the one place the course switches plans: 5. c4 and 6. d4 turn the game into the Fianchetto Variation of the King's Indian Defense, seen from White's side, with more space. Only about one club player in twenty chooses 5. c4, and it scores 54%, the best of the popular moves.
As Black, use the time the King's Indian Attack gives you. White spends its first six moves on a fianchetto, castling and d3, so claim the center with ...d5 plus ...c5 or ...e5, and decide in advance how you will meet e4: exchange on e4, or push ...d4 and accept a closed center. Two club habits cost material against it. With the e-pawn on e6, a bishop on d6 next to a knight on f6 is exposed to the e4-e5 fork once ...d4 locks the center, so keep the bishop on e7 in those structures. An early ...e4 push against White's d3 usually just loses that pawn after the exchanges and the queen trade. In the ...e6 and ...c5 structures, start the queenside race with ...b5 and ...b4 early rather than waiting, because White's attack with e5, h4 and Ng5 is slow to begin but hard to stop once it arrives. Finally, 1...e5 against 1. Nf3 is not a developing move but a pawn sacrifice.
For White
Build first, then break. Finish Nf3, g3, Bg2, O-O and d3, add Nbd2, and push e4 only when it is supported; against a bishop on f5 the rook goes to e1 first. Then read the center. If Black locks it with ...d4, there are three levers: e5, which forks Black's d6-bishop and f6-knight when both stand there; c3, which prepares White's own d4; and Nc4, which hits a bishop on d6. If Black exchanges on e4, usually recapture with the d-pawn and use the knights or push e5. Once the pawn stands on e5, the kingside attack follows: the knight goes d2, f1, h2, the h-pawn advances, and the bishop comes to f4 before Ng5 and Qh5. Against the King's Indian mirror, switch to c4 and d4.
For Black
Take the center while White builds, and pick a structure early. The ...d5, ...e5 and ...c5 space grab makes White find c3 and d4, or Nc4. The ...e6 and ...c5 setup leads to a race in which the queenside pawns must move fast. Developing the bishop to f5 or g4 before ...e6 keeps it outside the pawn chain, but it invites h3, g4 and Nh4, or a well-prepared e4 after Re1. Avoid the three errors this setup waits for: 1...e5, which loses a pawn; ...e4 against d3, which loses another; and ...Bd6 with the e-pawn on e6, followed by ...d4, which walks into the e5 fork.
Opening databases split 1. Nf3 between two names. The Zukertort Opening is named after Johannes Zukertort, who played the first official world championship match, against Wilhelm Steinitz in 1886. The Réti Opening is named after Richard Réti, who in the 1920s paired 1. Nf3 with c4 to strike at the center from the side, one of the key ideas of the hypermodern school. His win with it over José Raúl Capablanca at New York 1924 ended Capablanca's unbeaten run of eight years and made the new approach impossible to ignore. The King's Indian Attack uses the same first move for a different plan, with White adopting the King's Indian Defense formation a move ahead. Bobby Fischer made it famous in the 1960s, often reaching it through 1. e4 against the French. His win over Lhamsuren Myagmarsuren at the 1967 Sousse Interzonal, built on e5, a knight maneuver toward the king, a kingside pawn advance and a queen sacrifice on h7, is still the model of the attack this course's final chapter teaches. In the ECO classification, the 1. Nf3 d5 2. g3 lines sit under A07 and A08.